@startuml
sprite $bottle_droplet [48x48/16] {
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0000000000000CFFFFFFFFFCBFFFFFFFFFE0000000000000
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0000000000000CFFFFFFFFD98CFFFFFFFFE0000000000000
0000000000000CFFFFFFFFFFFFFFFFFFFFE0000000000000
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0000000000000CFFFFFFFFFFFFFFFFFFFFE0000000000000
0000000000000CFFFFFFFFFFFFFFFFFFFFE0000000000000
0000000000000CFFFFFFFFFFFFFFFFFFFFE0000000000000
0000000000000BFFFFFFFFFFFFFFFFFFFFD0000000000000
00000000000008FFFFFFFFFFFFFFFFFFFFA0000000000000
00000000000002FFFFFFFFFFFFFFFFFFFF40000000000000
000000000000008FFFFFFFFFFFFFFFFFF900000000000000
0000000000000007FFFFFFFFFFFFFFFF8000000000000000
000000000000000015777777777777510000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BOTTLE_DROPLET(_alias) ENTITY(rectangle,black,bottle_droplet,_alias,FA6 BOTTLE_DROPLET)
!define FA6_BOTTLE_DROPLET(_alias, _label) ENTITY(rectangle,black,bottle_droplet,_label, _alias,FA6 BOTTLE_DROPLET)
!define FA6_BOTTLE_DROPLET(_alias, _label, _shape) ENTITY(_shape,black,bottle_droplet,_label, _alias,FA6 BOTTLE_DROPLET)
!define FA6_BOTTLE_DROPLET(_alias, _label, _shape, _color) ENTITY(_shape,_color,bottle_droplet,_label, _alias,FA6 BOTTLE_DROPLET)
skinparam folderBackgroundColor<<FA6 BOTTLE_DROPLET>> White
@enduml